﻿using System.Collections;
using System.Collections.Generic;
using TGame.UI;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

//public class DailyBenefitsUIView : MonoBehaviour

namespace Koakuma.Game.UI
{
    [UIView(typeof(DailyBenefitsUIMediator), Koakuma.Game.UI.UIViewID.DailyBenefitsUI)]
    public class DailyBenefitsUIView : UIView
    {
        //需要挂载的UI组件
        public Button btnClose;
        //模块分支切换按键集合
        public List<Button> listKeys;
        //模块分支面板集合
        public List<GameObject> listModules;
        //在线奖励
        public TextMeshProUGUI textTime;
        public List<Button> btnTimes;

    }
}